Monday, September 23, 2013

Week One Progress Report

This past week my personal responsibilities have been preparing a schedule and doing some basic sound design work, in addition to some preliminary game structure work (e.g. physics and control settings).
A few design topics have been re-addressed, mainly the pros and cons of orthographic and perspective display systems respectively. While we originally were planning for a 2.5 perspective camera based game, it has become apparent that working in a 2D orthographic environment could improve the feasibility in getting a completely functioning game done in time.
On a lighter note, the implementation of previously mentioned physics and control systems went much more smoothly than expected, thanks to the simplicity of Unity.

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