Tuesday, November 26, 2013

what I contributed

Gameplay:

- initial dash mechanic: added into code for testing
- initial wall jumping mechanic: added into code for testing
- concept for the design of the final Heart Boss Fight: 
- boss fight damage tweaking: designing the damage values for the fight
- title splash screens: implementing the title and controls splash screen 

Bug Searching/Fixes:

- found and fixed bug that was causing the diamond boss to slide around when moving
- found and fixed issue where club boss had a larger hit box than intended
- found an issue that caused the club boss to slide around as a result of fixing the boss's hit box
- identified an issue that caused flushes to sometimes flip the players cards and break 
- helped to fix an issue that caused players to get stuck on a boss when dashing at them 

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